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Arthur Sarah Gonçalves
Arthur Sarah Gonçalves
3D Environment Artist at Afallon
Montreal, Canada

Summary

Highly motivated and passionate 3D Environment Artist in Games, who enjoys making Props and Environments mostly with hand-painted and also with stylized PBR textures

3D Modeling, Texturing (in 3DCoat, Substance Painter and Designer) and implementation of Assets inside Engines (Unreal/UEFN/Unity)
Worldbuilding in-game Levels closely with Design teams from blockout to final polish, including in-game lighting and optimizations
Experience in setting up Pipelines, Pre-Production and Production work

Skills

3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingHigh-poly ModelingHandpaint Textures

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Unity
Unity
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter
V-Ray
V-Ray
3ds Max
3ds Max
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer

Experience

  • 3D Environment Artist at Afallon
    AF
    March 2023 - Present

    Responsible for environments (set dressing, 3d model, texture, creating Unreal levels, UEFN)

    Hello Kitty Island Adventure (assets/clothes and textures)

    Lumari Trailer Release (set dressing, light in Unity, render)

    3D Environment for TBA UEFN map (modelling, uv, texture, substance painter/designer, implementing assets, blueprints, lights,materials)

    3D Environment for 2 TBA projects (modelling, texture, hdr maps)

  • 3D Environment Artist at Wildlife Studios
    São Paulo, BR
    April 2020 - July 2021

    3D Environment Artist for Zooba (Main map and secondary maps)

    3D Environment Artist for Zooba Revamp

    3D Environment Artist Tennis Clash

    3D Environment Artist for Sky Warriors

    3D Environment Artist on a Mobile Game Project

    Responsible for Modeling, handpaint texture, Substance textures, Unity Environment world scene, Pipelines, Pre-Production and Production work

  • 3D Environment Artist at Big Time Studio
    July 2021 - January 2022

    Senior 3D Environment Artist on BigTime game doing 3d props, implementing with Unity, creating textures as well.

  • 3D Environment Artist at Lucid Realm Company Limited
    November 2021 - July 2022

    3D Environment on a Mobile Game Project (modelling environment + characters and textures) on Project M